Hehe :P
Sorry for the multiple posts :PCode:address at pointer + #0x1D0 determines if it loads from the characters coordinates (0 for yes, 1 for no)
hehe look
The main problem I have is, setting the coordinates for the camera doesn't move the camera to that position, it makes the camera LOOK at that position. For example, if you set the coordinates of nookingtons as the camera, the screen would look in that direction depending on where you are