Quote Originally Posted by Tumbly View Post
First I want to say, Thanks for making a great application even better. I loved seeing Pete and Wendell at my front door!! I was checking it out for a while and I noticed something. After I loaded DiiLC 1.0 (HDLC) in the first time which worked perfectly with Pete and Wendell showing up at my door, I saved and then Extracted, then I loaded DiiLC 1.0 (HDLC) to reloaded them again and then Installed back to the Wii, to see what I get. When I started my game, only Pete showed up again, but not Wendell. So my question is, When I reloaded the app, Wendell is not supposed to be there? Also I have another question, I could not find out what happens with DiiLC when it downloads more then one Official Nintendo DLC on their servers. So what happens when it does that???

Thanks again for all the updates you have done with DiiLC
It is expected. When a character has been played for today's date, Wendell will not appear (this is similar to the behavior of DLC design delivery) for that specific character.
The game assumes this character has been visited by Wendell already (i.e. now it is Pete's time to come).

So you may need to set the Wii date to the following day prior to playing the second time (i.e. after saving and rerunning DiiLC) if you want Wendell to deliver to that character again. But for other characters that have not been played today, Wendell will definitely show up.

If you set all region DLCs to be delivered by Wendell/Pete, then only the last processed region that has the DLC design or item will be delivered by them respectively. The sequence of processing DLC is US, JP, EU, and KR. For my case, I only choose one of those regions to get Wendell/Pete deliveries (in this case JP), and use the player/character letter slots and Able Sisters' shop pattern slots to store/get the others.

Have fun and thanks for testing/using it.