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Thread: DP Player-Modifier freezes + DB-Code Question

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  1. #1

    Default DP Player-Modifier freezes + DB-Code Question

    I created a Player-Modifier, the v1.0 works perfect:

    94000130 FCFF0000
    B21C4D28 00000000
    B0000004 00000000
    DA000000 00112F58
    D8000000 00024A9C
    D2000000 00000000

    Just put in the calculator of the poketch the number you want, hold L+R and go into a bulding.



    But when you go out of the bulding, you return to normal, so I made a new code:

    DA000000 023B0000
    B21C4D28 00000000
    B0000004 00000000
    94000130 FCFF0000
    DA000000 00112F58
    D3000000 00000000
    D8000000 023B0000
    DC000000 FFFFFFFF
    D0000000 00000000
    D8000000 00024A9C
    D2000000 00000000

    023B0000 : Random adress, for storing data.
    00112F58 + Offset (B21C4D28 and B0000004) : Address of the poketch calculator.
    00024A9C + Offset (B21C4D28 and B0000004) : Address of the player (sprite).

    With this code, the player don't return back to normal after going into/out a bulding (I hope you understand my english ..).

    - The code will write the 8bit value stored in 0x023B0000 to 0x00024A9C + Offset.
    - And when we press L+R, the code will write the 16bit* value stored in 0x00112F58 + Offset to 0x023B0000.

    ***
    *I used the 16bit code, because the DB Code, as I heard, buggy (and the DB Fix doesn't work, don't know why). But what is the bug?
    ***

    The code works not 100%. Some numbers, like 91 are buggy: If i enter 91 in the poketch calculator and press L+R, and go then in a bulding, I'll transformed into a sign. Then, the bug, if I want to enter another number, the game freezes. Some numbers freeze, others don't. Need help^^

    And sorry again for my english ...
    Last edited by ShinyPalkia; 08-25-2008 at 10:10 AM.

  2. #2

    Default

    Niiiice
    You have just earned 10 internetz and a Win

  3. #3

    Default

    maybe the value for the calculator number and the value for your DP aren't related correctly and it's screwing it up so it gets the wrong value sometimes?
    This is my siggy. I'll make it better when I stop being lazy

  4. #4

    Default

    But it's strange, because it doesn't freeze on no$gba.

  5. #5
    Chris (Administrator) Vash's Avatar
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    Default

    023B0000 : Random adress, for storing data.

    It is recommended that you use 0x02000000 to store any of your own data.
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  7. #6

    Default

    94000130 FEFF0000
    DA000000 02000000
    B21C4D28 00000000
    B0000004 00000000
    D7000000 00024A9C
    94000130 FFF70000
    DA000000 00112F56
    D3000000 00000000
    D7000000 02000000
    D2000000 00000000

    It's not normal ... The game still freezes, too if we don't press R.

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