It's located there.
Virus split the thread, because the chatting threatened to clutter the release section.

BTW, currently I'm working on the far greater problem of accessing the item slots irrespective of town and player number. I'm quite far with that, only struggling a bit with crashes in the ASM. I hope the pointer access of the text input is sufficiently robust so I can make it work when visiting another town as well. We'll see tomorrow ..

EDIT: Updated my Text to Item code with my new findings. Seems to work like a breeze, but that remains to be seen. Beta testers welcome