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Thread: ACWW v1.1 Coordinate Modifier/Teleport Codes [Now available]

  1. #1

    Post ACWW v1.1 Coordinate Modifier/Teleport Codes [Now available]

    Updated 1/20/08:
    They DO exist now!
    Virus recently converted the codes to work on 1.1:
    Codes by Virus:
    all u 1.1
    Coordinates Modifier
    Code:
    B21C7374 00000000
    94000130 FFBE0000
    D9000000 FFFFFAC0
    D4000000 FFFFFF30
    D6000000 FFFFFAC0
    D0000000 00000000
    94000130 FF7E0000
    D9000000 FFFFFAC0
    D4000000 000000D0
    D6000000 FFFFFAC0
    D0000000 00000000
    94000130 FFDE0000
    D9000000 FFFFFAB8
    D4000000 FFFFFF30
    D6000000 FFFFFAB8
    D0000000 00000000
    94000130 FFEE0000
    D9000000 FFFFFAB8
    D4000000 000000D0
    D6000000 FFFFFAB8
    D2000000 00000000
    To use, hold A and move around using the dpad (arrows). This can be used to go through rivers and walls.

    Save Position Teleport
    Code:
    94000130 0000007F
    B21C7374 00000000
    D9000000 FFFFFAB8
    D3000000 00000000
    D6000000 02000000
    D3000000 00000000
    B21C7374 00000000
    D9000000 FFFFFAC0
    D3000000 00000000 
    D6000000 02000004
    D0000000 00000000
    94000130 000000bf
    D9000000 02000000
    B21C7374 00000000
    D6000000 FFFFFAB8
    D3000000 00000000
    D9000000 02000004
    B21C7374 00000000
    D6000000 FFFFFAC0 
    D2000000 00000000
    Special thanks to DsPet who helped me out a ton on the code.
    Press L+R+Down to save your position. Press L+R+Up to teleport.


    Run Speed Modifier
    Code:
    921C62A4 00000002
    B21C7374 00000000
    1000022C 0000xxxx
    D2000000 00000000
    Replace xxxx with the speed of your choice.

    Examples:
    0CE2 - super fast
    0FE2 - speeding bullet
    2000 - warp speed

  2. #2

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    I think there is one for v1.0 but no one has updated it yet. I wish I knew how to update codes...

  3. #3

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    Quote Originally Posted by dreamtaker
    I think there is one for v1.0 but no one has updated it yet. I wish I knew how to update codes...
    Yes, there is a Save Position/Teleport code for 1.0:
    viewtopic.php?p=14#p14
    I'm not entirely sure what you mean by 'no one has updated it yet' though...

  4. #4

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    I'm talking about either converting the code, or making a new one that does the same thing, but it works for v1.1 instead. And I was talking about the Coord. Mod at the bottom, because people were using that code that said they have v1.0.

    Coord. Mod:
    Code:
    B21C6DEC 00000000
    94000130 FFBE0000
    D9000000 FFFFFAC0
    D4000000 FFFFFF30
    D6000000 FFFFFAC0
    D0000000 00000000
    94000130 FF7E0000
    D9000000 FFFFFAC0
    D4000000 000000D0
    D6000000 FFFFFAC0
    D0000000 00000000
    94000130 FFDE0000
    D9000000 FFFFFAB8
    D4000000 FFFFFF30
    D6000000 FFFFFAB8
    D0000000 00000000
    94000130 FFEE0000
    D9000000 FFFFFAB8
    D4000000 000000D0
    D6000000 FFFFFAB8
    D2000000 00000000

  5. #5
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    lol unless someone wants to give virus a v1.1 game there won't be one, you con't convert it btw.

    Say what you mean, mean what you say, and let your actions speak for you.


  6. #6

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    I should be able to re-hack it in no$gba when I get time.

  7. #7
    Chris (Administrator) Vash's Avatar
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    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    Quote Originally Posted by Maniac
    lol unless someone wants to give virus a v1.1 game there won't be one, you con't convert it btw.
    It's possible to use a 1.1 rom to re-hack the code in no$gba. It will take some time, though. I'm sure Virus is working on it.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  8. #8
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    AC:WW is too slow on emulators if you ask me.. :\

    Say what you mean, mean what you say, and let your actions speak for you.


  9. #9

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    If I wanted a v1.0 version, how would I tell by just looking on the outside of the box?

  10. #10

    Default Re: ACWW v1.1 Coordinate Modifier/Teleport Codes

    I believe the only way to tell is by looking on the back of the game cart.

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