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Thread: Pretty confusing...

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  1. #1

    Default Pretty confusing...

    Hi, I tryed to convert the Debug Menu codes from PKMD 2 JP to US and EU, but I found something strange.

    Here the (working) code for the JP Yami/Darkness version (I have the same problem with the Toki/Time code):
    94000130 FFDF0000
    B20B42E0 00000000
    200000C0 00000008
    D2000000 00000000

    For first: I do not know why there is a Pointer, because the pointed adress don't change (i'm not sure, but until now the adress which get modified is 021E5EF4)


    Here the code for the EU version of Team Darkness:
    94000130 FFDF0000
    B20AC0F4 00000000
    200000C0 00000008
    D2000000 00000000

    The code is correct, works ever on no$gba, but ONLY on no$gba... I have test the code with the original game and with an M3 Real. Nothings happens :/ Wht's wrong?

  2. #2
    J.P. (Global Moderator) Maniac's Avatar
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    Default

    The pointer address did change btw..from 20B42E0 to 20AC0F4... As for why it doesnt work with a normal game is that it may be a different version than the No$GBA one.

    Say what you mean, mean what you say, and let your actions speak for you.


  3. #3

    Default

    Sry, I wanted to say, that the value of the Pointer doesn't change. And until now, it exists only one version of PMD2 EU (release was yesterday ...) and I have test the code on the M3 with the same ROM, with wich I have convert the code. And the JP code works with no$gba and with the M3 Real.

    (My english is not sooo good :/)

  4. #4
    Chris (Administrator) Vash's Avatar
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    Why not rehack it yourself?
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  5. #5

    Default

    How do you mean it?

  6. #6

    Default

    since you have no$gba just make the code from scratch instead of trying to port
    This is my siggy. I'll make it better when I stop being lazy

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