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Thread: [NDS] Animal Crossing: Wild World [U 1.0] [AR]

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  1. #24
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    I've been messing around with wallpaper/carpet mods (for player houses)
    I couldn't find it in animalmap, so I'll just post it
    Code:
    121E5772 0000XXXX - first floor carpet modifier
    121E5770 0000XXXX - first floor wallpaper modifier
    
    difference between each room is #0x450 in hex
    replace XXXX with the hex code of carpet/wallpaper
    by the way, here's the pattern hex codes
    Code:
    Pattern carpets/wallpaper (weird order player 1 for some reason)
    Player 1:
    118D = first pattern 
    118F = Second pattern 
    1189 = third pattern
    1188 = fourth pattern
    118B = fifth pattern
    118A = sixth pattern
    118E = seventh pattern
    118C = eighth pattern
    Player 2:
    1190 = first pattern
    1191 = second pattern
    1192 = third pattern
    1193 = fourth pattern
    1194 = fifth pattern
    1195 = sixth pattern
    1196 = seventh pattern
    1197 = eighth pattern
    Player 3:
    1198 = first pattern
    1199 = second pattern
    119A = third pattern
    119B = fourth pattern
    119C = fifth pattern
    119D = sixth pattern
    119E = seventh pattern
    119F = eighth pattern
    Player 4:
    11A0 = first pattern
    11A1 = second pattern
    11A2 = third pattern
    11A3 = fourth pattern
    11A4 = fifth pattern
    11A5 = sixth pattern
    11A6 = seventh pattern
    11A7 = eighth pattern
    I'm not sure if the changes are visible on wi-fi like my furniture mod code, but it might be. By the way if you replace XXXX with something that isn't a wallpaper/carpet, it'll just show random letters on it (it won't mess anything up, i think)
    Also, with the patterns, I'm not sure what determines placing them "as is" or "spread all around". I'll look into it later.
    Last edited by dragonboy269; 08-02-2009 at 12:49 PM.

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