I've been messing around with wallpaper/carpet mods (for player houses)
I couldn't find it in animalmap, so I'll just post it
Code:
121E5772 0000XXXX - first floor carpet modifier
121E5770 0000XXXX - first floor wallpaper modifier
difference between each room is #0x450 in hex
replace XXXX with the hex code of carpet/wallpaper
by the way, here's the pattern hex codes
Code:
Pattern carpets/wallpaper (weird order player 1 for some reason)
Player 1:
118D = first pattern
118F = Second pattern
1189 = third pattern
1188 = fourth pattern
118B = fifth pattern
118A = sixth pattern
118E = seventh pattern
118C = eighth pattern
Player 2:
1190 = first pattern
1191 = second pattern
1192 = third pattern
1193 = fourth pattern
1194 = fifth pattern
1195 = sixth pattern
1196 = seventh pattern
1197 = eighth pattern
Player 3:
1198 = first pattern
1199 = second pattern
119A = third pattern
119B = fourth pattern
119C = fifth pattern
119D = sixth pattern
119E = seventh pattern
119F = eighth pattern
Player 4:
11A0 = first pattern
11A1 = second pattern
11A2 = third pattern
11A3 = fourth pattern
11A4 = fifth pattern
11A5 = sixth pattern
11A6 = seventh pattern
11A7 = eighth pattern
I'm not sure if the changes are visible on wi-fi like my furniture mod code, but it might be. By the way if you replace XXXX with something that isn't a wallpaper/carpet, it'll just show random letters on it (it won't mess anything up, i think)
Also, with the patterns, I'm not sure what determines placing them "as is" or "spread all around". I'll look into it later.