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Thread: Animal Crossing: Wild World Text To Item V4

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  1. #1

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    I tested the 1.1 version of the code online and offline and it worked great! If I was still doing noob orders, this code
    could be very handy.

  2. The Following User Says Thank You to genji_bunny For This Useful Post:


  3. #2

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    Thanks for testing the code. I appreciate it
    3DS Friend Code: 4699-6293-3106

  4. #3

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    I'd test your code, but my Action Replay is still going senile. I can try it, but I have a feeling it will freeze as soon as I type the prefix "zr." So, it's supposed to fill all of the slots with incremented items? If you put in 0 for Y, would it fill your slots with the same item? It sounds really handy!
    Last edited by Xyneline; 09-06-2011 at 03:44 PM.

  5. #4

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    Quote Originally Posted by Xyneline View Post
    I'd test your code, but my Action Replay is still going senile. I can try it, but I have a feeling it will freeze as soon as I type the prefix "zr." So, it's supposed to fill all of the slots with incremented items?
    Yup, all slots are filled with the starting item hex in slot 1 then it increments by 1 or 4 from the previous hex in the previous slot to the next slot.

    Quote Originally Posted by Xyneline View Post
    If you put in 0 for Y, would it fill your slots with the same item? It sounds really handy!
    It would seem that way but it doesn't. I've included a check for only 1 and 4 because 1 and 4 are the common increment offsets for items in AC:WW.
    If Y==0, the code ends. Here's a snippet from the routine that does the check:
    Code:
    @check if the user typed 1 or 4
    @and move a byte corresponding to the number typed
    ldrb r2,[r1]
    cmp r2,#0x31
    beq $kipThis
    blt Exit
    cmp r2,#0x34
    beq SkipThi$
    blt Exit
    bgt Exit
    b Exit
    So basically, if Y != 1 or Y != 4, the code ends and does nothing.

    3DS Friend Code: 4699-6293-3106

  6. #5

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    Ah, I see. I tried it, but it froze when I sent the text. It's probably my AR.

  7. #6

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    I wish I could help find a solution to your AR problem, but sadly I don't know how.

    Is it still having problems with other text related codes or just this one?
    3DS Friend Code: 4699-6293-3106

  8. #7

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    Nah, it's ok. I won't buy another AR until perhaps a 3DS one comes out. My AR still works with the Text-to-Item code I used to use, which has a select+start activator. I think it might have problems with codes that use a typed activator, like dragonboy's last Text-to-AR code.

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