It's not just the bridges. Can you pull up ACToolkit through the town editor and take a screenshot to show us?
It's not just the bridges. Can you pull up ACToolkit through the town editor and take a screenshot to show us?
Sky Rail has been released: http://youtu.be/QFvbNFgsIGY
Check out my orchestration of New Leaf's 8PM: https://soundcloud.com/sonichyuga/an...ing-new-leaf-8
and here is the bottom part.
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Hmm, well that shouldn't cause it to not load. You're not trying to run codes again are you?
Sky Rail has been released: http://youtu.be/QFvbNFgsIGY
Check out my orchestration of New Leaf's 8PM: https://soundcloud.com/sonichyuga/an...ing-new-leaf-8
I tried with Gecko OS and Disc Channel, both have the same problem.
I can't remember what it stops at, but if you have a snowman in your town, it either causes it not to load or says your save is corrupt. Any snowmen?
Sky Rail has been released: http://youtu.be/QFvbNFgsIGY
Check out my orchestration of New Leaf's 8PM: https://soundcloud.com/sonichyuga/an...ing-new-leaf-8
Ah! Well, I DID make a snowman (in the game, not on ACToolkit). Sadly I don't know how to get rid of the snowman using ACToolkit. Should I time travel to a point where it melts?
One problem: I had a snowman before and it loaded fine.
It only freezes when you load your save through ACToolkit/save it/import and so on. I think you can delete it through ACToolkit. If you don't have one... then I'm not sure what to tell you. :P
Last edited by SonicHyuga; 12-22-2010 at 04:22 PM.
Sky Rail has been released: http://youtu.be/QFvbNFgsIGY
Check out my orchestration of New Leaf's 8PM: https://soundcloud.com/sonichyuga/an...ing-new-leaf-8