Well how would you create a back up of a stream. In hard copy's of the save you could just keep a second one somewhere I do not know how you would
create a back up with a stream, it would suck to make a mistake and not have a back up.
Well how would you create a back up of a stream. In hard copy's of the save you could just keep a second one somewhere I do not know how you would
create a back up with a stream, it would suck to make a mistake and not have a back up.
Last edited by DNAPRODUCTIONS; 10-27-2010 at 12:36 PM. Reason: typo
There would be some type of hard-copy, just nothing that would be directly transferrable back to the game. The hard-copy would be some arbitrary file type that is parsed by the PC software. Any true changes would still have to be streamed back to the homebrew application to be saved. Basically, the software would not be directly compatible with the actual gamesave. That way we can handle how the save is taken from memory and in what way it gets to the PC software.
I remember you talking about this. I personally think it'd be an awesome idea. Most people with a 3DS would probably have a wireless network anyway, and it would make editing much faster.
Always willing to help with anything, code-related or not. :]
Yeah, sounds good in theory. This is all presuming that there WILL be 3DS homebrew. HBC team still hasn't come out with accesible-for-most-homebrew for the DSi... I guess you can use Wintermute's exploit, but that's only for the more technology advanced...