I'm still thinking on a concept for some sort of anti seeding code... Dboy's Visitor Log is great, but if you get bricked you probably can't get on to see... so... If I was making an anti seeding code, it couldn't really be scanning the map constantly, because it would slow the game to much... right? Scanning inventory would be useless... and scanning the chat would be useless too because people could just bring the seed in from their town... hmm...