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Thread: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

  1. #701

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    there aren't "new brick codes" being "released", people are just finding new ways that if they drop way too many of whatever seed it bricks the other person's game. the remove everything code will fix this every time

  2. #702
    Chris (Administrator) Vash's Avatar
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    Quote Originally Posted by itsmeGames View Post
    there aren't "new brick codes" being "released", people are just finding new ways that if they drop way too many of whatever seed it bricks the other person's game. the remove everything code will fix this every time
    There is a brick seed "V2", so to speak.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  3. #703

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    How about a code that works like the real-time world edit code, only it works in your house? If not possible, then I got nothing.

  4. #704

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    it would be possible, but I dunno if anyone would really wanna make it

  5. #705

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    Never mind that.
    Last edited by glitchygal; 06-09-2008 at 02:58 PM.

    Hows life treating you?

  6. #706

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    How Would I Replace a Missing Neighbor House? Like, My 3rd Neighbors House Is Missing but, The Neighbor Is still here, Walking around?

  7. #707

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    Seed it with Animal Map or I believe the seed is 5003 but you'd have to check that.

  8. #708

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    Where did you find that Seed code? Because i couldn't find it on the Hex List of the AC:WW Help Center

    http://vash.game-hackers.com/acww.html

    http://vash.game-hackers.com/hexlist.html

    Where could i find like more of those codes?

  9. #709
    Chris (Administrator) Vash's Avatar
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    AnimalMap.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  10. #710

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    is it possible to make animal map request codes here 2? if so i would like to make 1 as i dont want to download the program

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