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Thread: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

  1. #651

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    Yeah since you have to do so much different crap and a bunch of stuff my dad either wont let me do or doesn't want to I wont be able to get animal map probably :cry:

    It's also A LOT of work :x

  2. #652

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    is there a Emota to text code that works on wifi
    (emota cycler freezes my game)

  3. #653
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    Quote Originally Posted by t5yvxc
    is there a Emota to text code that works on wifi
    (emota cycler freezes my game)
    No.

    Say what you mean, mean what you say, and let your actions speak for you.


  4. #654

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    so theres finally a gh sub

  5. #655

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    yeah... what's that have to do with 1.1 requests?
    This is my siggy. I'll make it better when I stop being lazy

  6. #656

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    Is there a difference between the walk through wall code and the coordinator modifier code. And if there is, can someone tell me the walk through wall code

  7. #657

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    Quote Originally Posted by t5yvxc
    Is there a difference between the walk through wall code and the coordinator modifier code. And if there is, can someone tell me the walk through wall code
    No difference.

  8. #658

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    how do you deseed?

  9. #659

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    easy. just turn off your game xD

  10. #660

    Default Re: [NDS] Animal Crossing: Wild World [U 1.1] [AR]

    i need a code to unbrick my town

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