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Thread: [NDS] Animal Crossing: Wild World [U] [AR]

  1. #31

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Is it possible to make a code that enables you to drop items (such as patterns) in-game (and on wifi) on places such as rivers or ocean? I mean- rather then using animal map? And also my friend has some invisible items placed on the floor in her town, and she doesn't have an AR. Is there anyway I would be able to help her remove them? Like a code that allows you to pick up anything, such as rocks trees, buildings, patterns, etc, that way I could pick up the invisible item without having to know the hexadecimal code of it.

  2. #32

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Epidecimal,

    1. Your request was to drop patterns? - Speakers complete seed list contains a full list of the seeds and there are the player patterns

    2. Unfortunately its not very easy to do without knowing the hex code, do you have an AR DUO/Max you could make a game save of her town and edit with Animal Map

    Thats what I think, I could be wrong I'm still learning

    try doing a search and replace code for 'unusable space'

    Code:
    Unusable Space: F030
    this may be her invisible item/wall

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  3. #33

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    I need help with this: I have 1.0 version of ACWW and whenever i load the game, it stays on "Nintendo". It's not bricked, as I tried the unbrick code. Any ideas or codes? Thanks.

  4. #34
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Stays on Nintendo? or goes past it to a black screen?

    Say what you mean, mean what you say, and let your actions speak for you.


  5. #35

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Quote Originally Posted by Maniac
    Stays on Nintendo? or goes past it to a black screen?
    It just stays on nintendo.

  6. #36
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Meh, I never seen that before... >_>

    Say what you mean, mean what you say, and let your actions speak for you.


  7. #37

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Oh, yeah it wasn't a seed either. It happened to my sisters game too. I don't know what it could have been... if its not against the rules, i'll post a video of it. I tried it without my AR in it too. Didn't work.

  8. #38
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Using any codes at the time?

    Say what you mean, mean what you say, and let your actions speak for you.


  9. #39

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Quote Originally Posted by Maniac
    Using any codes at the time?
    Nope.

  10. #40
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    No clue then, btw this should be in the Post For Help forum.

    Say what you mean, mean what you say, and let your actions speak for you.


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