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Thread: [NDS] Animal Crossing: Wild World [U] [AR]

  1. #111
    Chris (Administrator) Vash's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    I refuse to help you. Don't post the same question again. Good day.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  2. #112

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Vash feel free to edit this if we aren't allowed to help him

    Code:
    Open Animal Map> Click the Advanced button> Say Yes> Stand on one leg and do the hula> Open The Town menu (were file normally is)> View 9th Neighbor Info>Edit What you want.
    You can use snapshot if you only have an ARDS

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  3. #113

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Is there such thing as a code that prevents a person from laying a brick seed?

  4. #114

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    You could place a pattern on all spaces :/

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  5. #115

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    not sure if this is true but i heard some where that there is a code that you can go to anyone's town if you don't have their friend code and their gate is open?

  6. #116
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    false.

    Say what you mean, mean what you say, and let your actions speak for you.


  7. #117

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Quote Originally Posted by ac5361
    Is there such thing as a code that prevents a person from laying a brick seed?
    I guess you could make something that does like search and replace for *brick seed hex code* and replaces with FFF1 and remove the activator... would that work? Also, would that make the game really laggy?
    This is my siggy. I'll make it better when I stop being lazy

  8. #118

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    Huh. that's a pretty good idea! >>

    Also, can I get the code to remove Town Hall and Museum? TOGETHER. Not 2 search and replace codes XD

    EDIT: Would it wreck my game if I put a beach acre in the middle of my town? LOL

  9. #119

    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    try it and see

    yeh I don't know how laggy the game would be but you can try it

    Untested

    Code:
    -Removed-

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  10. #120
    Chris (Administrator) Vash's Avatar
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    Default Re: [NDS] Animal Crossing: Wild World [U] [AR]

    I removed that for obvious reasons.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

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