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Thread: Animal Crossing: Wild World Help Thread

  1. #1

    Default Animal Crossing: Wild World Help Thread

    This is going to be the only AC:WW help thread. Please, do not make anymore topics under Handheld Hacking. If you are having a problem with something, post about it here. The amount of AC:WW topics are becoming quite redicilious; this is not an Animal Crossing help forum.

  2. #2

    Default Re: Animal Crossing: Wild World Help Thread

    This is for who ever was seeded with U 1.1 I think virus is locking all AC:WW topics so that we use this thread.... Virus Why not just make an AC:WW requests sub-forum?

    Code:
    U1.1 L+Up = Remove Seed with Weed
    94000130 FDBF0000
    D3000000 021E36A2
    C0000000 00000FFF
    DC000000 00000002
    F2000000 00000002
    92000000 0000XXXX
    10000000 00000021
    D2000000 00000000
    Code:
    Change XXXX to the corresponding hex code:
    Rock 1: Tall, slanted: 00E3
    Rock 2: Short, point: 00E4
    Rock 3: Short, no point: 00E5
    Rock 4: Left tall, right short: 00E6
    Rock 5: Left short, right tall: 00E7
    Money Rock 1: (check Rock 1): 00E8
    Money Rock 2: (check Rock 2): 00E9
    Money Rock 3: (check Rock 3): 00EA
    Money Rock 4: (check Rock 4): 00EB
    Money Rock 5: (check Rock 5): 00EC
    Town Center: 5000
    Sign: 500A
    Gate House: 500B
    Able Sisters: 500C
    Nook’s Cranny: 500D
    Nook N Go: 500E
    Nookway: 500F
    Nookingtons: 5010
    Museum: 5011
    Redd’s Tent: 5012
    Katrina’s Tent 5013
    1stHouse:5014
    2ndHouse:5015
    3rdHouse:5016
    4thHouse:5017
    5thHouse:5018
    6thHouse: 5019
    Mansion: 501A
    Bulletin Board: 501C
    New Year’s Countdown: 501E
    Gulliver’s Ship: 5020
    Gracie’s Car: 5021
    PLEASE NOTE THAT THE CODE WILL CAUSE YOUR FRIENDS ORIGINAL BUILDING TO ALSO DISAPPEAR

    You can use this code to give you the building seed (replaces 1st slot) to replace the real building:
    Code:
    A+B = Give XXXX
    94000130 FFBC0000
    121d8e7E 0000XXXX
    D2000000 00000000
    Change XXXX to the corresponding building seed.

    Credit to:Game Hackers staff for parts of codes such as activators

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  3. #3

    Default Re: Animal Crossing: Wild World Help Thread

    gosh darn. there is flower in the middle of my river, how can I get rid of it. >< Wait for it to die? :P OR will even die. :O

  4. #4

    Default Re: Animal Crossing: Wild World Help Thread

    Quote Originally Posted by smallsushi
    gosh darn. there is flower in the middle of my river, how can I get rid of it. >< Wait for it to die? :P OR will even die. :O
    I'm not sure if this would work, but perhaps use Virus' coordinate modifier to walk on the river and pluck it? Or guesstimate the location of it and generate a code with AnimalMap.

  5. #5

    Default Re: Animal Crossing: Wild World Help Thread

    Okay. Today I tried something. I tried to dig it up with my shovel, and it work somehow. Heh. I dunno how but it gone, yay! Thanks for your kind replay speaker.

  6. #6

    Default Re: Animal Crossing: Wild World Help Thread

    Speaker Did i do everything right this time with the 0XD2 clearing and such?

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  7. #7
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: Animal Crossing: Wild World Help Thread

    viewtopic.php?f=16&t=297
    viewtopic.php?f=16&t=296
    viewtopic.php?f=16&t=295

    Thats why he is locking the requests.

    Area51_Hacker2 if you are going to "make" de-seeding codes at least ask someone who knows what they are doing if it is right...

    Say what you mean, mean what you say, and let your actions speak for you.


  8. #8

    Default Re: Animal Crossing: Wild World Help Thread

    attitude?!

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  9. #9

    Default AnimalMap help!!

    Am sure you guys get this question over and over again so if you dont want to answer it its ok.
    I have read the this on aibohack and thats not helping me at all as I have ards.
    So my problem is.
    I am trying to edit my town map which includes changing the whole map and the buildings and what not.
    After I get the code I put it in my code manager the transfer it to my ards.
    When I put on my game to activate the code to see if it works nothing happens when i click on the trigger buttons.
    The only thing that I have noticed is that if I placed an item on the map on my computer when it press the combination buttons those items show up on my game only the items, but not the original map I created.
    I have done this over and over again I just dont get what I am doing wrong.
    I have 1.1. btw.
    So plz help someone. :x :evil:

  10. #10

    Default Re: AnimalMap help!!

    you have to go into a building and out its the same as if you was placing a seed... oh and if that doesnt work no idea what will...

    guide:
    1. activate the code
    2. go in a building doesnt matter wich one
    3. come out
    4 go to where it was and then the edits should be there

    as i said if that doesnt work go ask virus or one of the administrators...

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