What are breakpoints?
Also, how do you set it so the game skips a certain routine/writes a different one? I'd love to be able to do this
What are breakpoints?
Also, how do you set it so the game skips a certain routine/writes a different one? I'd love to be able to do this
Breakpoint.. basically something you set to pause or stop execution..
Say what you mean, mean what you say, and let your actions speak for you.
Here's another question
How big is the "Action Replay header" thing? like, from what address to what address (like, 2000000 to 2040000 etc)
Cause I wanna search all the memory in the game with a code, but if I just start right at the beginning it picks up my ASM routines, but if I start too late I miss a bunch of things
I'm no expert but doesn't AR store itself in the RAM? No wait ASM codes run as the game, hmmmm Sorry, I got no idea.
Well, what does .org do?
i tried putting .org 0x21D88FE and it outputs this huge infinitely large code that crashes the program