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Thread: Official Neighbors Sharing Thread

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  1. #1

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    Quote Originally Posted by shellideaks View Post
    Okay. I did just try and use a cat and added your evil cat skin but i got an error
    ok, let's see, try with Tom

    How did you add the texture?

    Tip: copy&paste the whole modified folder content in the correspondent NPCxx folder, then import it.
    Last edited by Demerzel; 03-15-2009 at 10:53 AM. Reason: Tip

  2. #2
    J.P. (Global Moderator) Maniac's Avatar
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    Lol at the pucca one.. Really nice job btw

    Say what you mean, mean what you say, and let your actions speak for you.


  3. #3

    Unhappy i have a problem

    for my neighbor that is NPC08, it never changes the texture when i change it, save and import. for example: lets say i change NPC08 to Octavian and i want the Alien looking octopus texture for him. i export textures, go to the folder NPC08, i download the Alien looking octopus texture for him then highlight all of the folders to it, and then i bring them into the NPC08 folder. i copy over the other files that it had(b0, e.0, e.1, ect). in NPC_Tool, when i click import textures, right away it says something like "0 textures imported, 10 unchanged, 0 errors" oh and i have 10 neighbors

  4. #4
    J.P. (Global Moderator) Maniac's Avatar
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    Quote Originally Posted by Darkrai22 View Post
    for my neighbor that is NPC08, it never changes the texture when i change it, save and import. for example: lets say i change NPC08 to Octavian and i want the Alien looking octopus texture for him. i export textures, go to the folder NPC08, i download the Alien looking octopus texture for him then highlight all of the folders to it, and then i bring them into the NPC08 folder. i copy over the other files that it had(b0, e.0, e.1, ect). in NPC_Tool, when i click import textures, right away it says something like "0 textures imported, 10 unchanged, 0 errors" oh and i have 10 neighbors
    Read the posts in this topic...?

    Say what you mean, mean what you say, and let your actions speak for you.


  5. #5

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    when i made what i put on here i noticed the solution :P

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