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Thread: Help please :(

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  1. #1
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    Default Help please :(

    I had a great idea for a code. A text to acre code However, I'm not quite sure how to do it efficiently. I modified the TTI code so it only gets the first 2 digits instead of the first 4
    Code:
    removed
    I plan on making it use a system like XXYY (yy is the value to store, xx adds to the acre slot to get the one you want to use)
    for example, to store acre 45 in slot 1, you'd type 0045
    add #0x00 to acre slot 1 and store #0x45 in it. To store acre 43 in acre slot 5, you'd type
    0443
    Here is a grid
    Last edited by dragonboy269; 04-28-2009 at 06:11 PM.

  2. #2
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    Also, how would I get toenailed's TTI to work with all 4 characters? If I use it with one it works just fine, but if I try making it calculate the player slot address, it just freezes...
    Code:
    removed
    Last edited by dragonboy269; 04-28-2009 at 06:11 PM.

  3. #3
    J.P. (Global Moderator) Maniac's Avatar
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    lol >__> I'll look at this when I get back since I've already made it.

    Say what you mean, mean what you say, and let your actions speak for you.


  4. #4
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    Quote Originally Posted by Maniac View Post
    lol >__> I'll look at this when I get back since I've already made it.
    You've made everything O_o
    Well, I haven't really made any progress with this since last night, so I hope you can help me

  5. #5
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    It always messes up when I use the multiply accumulative command (mla) in thumb
    I used it correctly, but it freezes. If I don't use it, the code works just fine

  6. #6
    J.P. (Global Moderator) Maniac's Avatar
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    What registers are you using in the mla instruction?

    Say what you mean, mean what you say, and let your actions speak for you.


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