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> B) editing vertex coordinates of an existing model.
In the 3D format (MDL0) the vertex layout is understood, but how the vertices are formed into triangles/polygons are not understood (yet). So the cheap way was to fatten up a fishing pole.
> I read several post over at Gamefaqs...So I delete the save and installed my backup.
I saw a couple of things like that. The internet is an echo chamber. Someone here posts a problem using WiiBrew, the non-WiiBrew users over there pick it up and misreport it.
For example I originally posted (on this forum) that the DLC_Tool will be public in a week or two after the test release. That got picked over there.
BTW: Based on the dangers and public reaction, DLC_Tool will be replaced with a different set of graphics tool (ie. to let you edit the models and textures). Will post more info later.
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