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  1. #1
    Member Brownie's Avatar
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    Question heh...

    well i wanted to know wat scripts are. can som1 plz explain?

  2. #2

    Default

    I'll try and noob this down for you a much as possable. Think of at a play you get a script and it tells you what to do. Well a script for a computer is the same thing it tells your computer what to do.

    If I gave somone a script for a play and it would have on it

    "Say "Hello World!" "

    Well if I wanted the computer to do the same thing but make it for the computer to understand I would put

    #include <iostream.h>

    main()
    {
    cout << "Hello World!";
    return 0;
    }

    That is telling your computer to put "Hello World!" on the screen if I was writeing it for a computer to understand.

    Anyone feel free to change or addon to what I have said.

  3. #3
    Chris (Administrator) Vash's Avatar
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    I'll give as vague an answer as your question.

    A script is a compilation of text for a compiler to understand.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  4. #4

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    Quote Originally Posted by Vash View Post
    I'll give as vague an answer as your question.

    A script is a compilation of text for a compiler to understand.
    Scripts are interpreted, not compiled.

  5. #5
    Chris (Administrator) Vash's Avatar
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    Synonyms for Understand:

    1. Interpret.
    Animal Crossing: City Folk
    ACToolkit - NPC_Tool - PattView

  6. #6

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    Quote Originally Posted by Vash View Post
    I'll give as vague an answer as your question.

    A script is a compilation of text for a compiler to understand.
    Quote Originally Posted by Vash View Post
    Synonyms for Understand:

    1. Interpret.
    True, but you mentioned a compiler

  7. #7
    J.P. (Global Moderator) Maniac's Avatar
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    Compilers interpret the scripts to make them a program charlie.

    Say what you mean, mean what you say, and let your actions speak for you.


  8. #8

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    Quote Originally Posted by Maniac View Post
    Compilers interpret the scripts to make them a program charlie.
    A script is interpreted, not compiled. When you code something that is compiled and not interpreted at runtime, then it is not a script.

  9. #9
    J.P. (Global Moderator) Maniac's Avatar
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    You really are pointless to argue with, I hope you're aware of that. You can have several interpretations for a script you know.

    Say what you mean, mean what you say, and let your actions speak for you.


  10. #10

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    Quote Originally Posted by Maniac View Post
    You really are pointless to argue with, I hope you're aware of that. You can have several interpretations for a script you know.
    No, there's really only one definition of a script. It's always interpreted at runtime, and is usually used to extend the functionality a "parent" program via a programming or scripting language, but it is always interpreted at runtime.

    Good to know I'm pointless to argue with.

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