PM Virus he has the custom latch source code I think
PM Virus he has the custom latch source code I think
Remember to always click the thanks button of those who help you! It makes them feel wanted:↓
**** VIP! lol
I inspired that piece of code to be written and I'm now even allowed to have it...
Remember to always click the thanks button of those who help you! It makes them feel wanted:↓
XD well, since nobody suggested a code, I did a random one. It's a "smart" inventory slot modifier. It only puts the item in there if the slot is empty. If there's an item there, it won't overwrite it (in case it's an important item you forgot to move or something). It took less than a minute to make
add an activator if you want. It's set to write a pitfall, but you can replace the 1566 with any other item hex.Code:removed
Last edited by dragonboy269; 04-28-2009 at 06:17 PM.
Perhaps you should have it store the item into the first open slot. Even though I've already done this for some unreleased code it should be good practice.
Say what you mean, mean what you say, and let your actions speak for you.
Alright, good luck and as always if you have questions feel free to ask.
Say what you mean, mean what you say, and let your actions speak for you.
Nevermind, I think I understand how. I'll try it now (thanks to your brick seed removal code XD)
Last edited by dragonboy269; 01-18-2009 at 03:47 PM.
Well, loops are confusingbut once I learn these I'll be able to make more complicated codes. Anyway, he is the source that I have. It freezes DX
Any help?Code:removed
Last edited by dragonboy269; 04-28-2009 at 06:18 PM.