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Thread: NPC_Tool - Animal Villager Customization

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  1. #1
    J.P. (Global Moderator) Maniac's Avatar
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    Default

    I wasn't arguing.. >_>

    Say what you mean, mean what you say, and let your actions speak for you.


  2. #2

    Default awesome!

    thanks for making this update like over night, dspet! keep up the awesome work

    :you think maybe there's a way to change their shirts too?
    Last edited by XAlucarDX454; 12-09-2008 at 10:07 AM.

  3. #3

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    Similar DS Release please?

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  4. #4

    Default

    I've followed Virus's format. Check the front page for a "TODO" list (ie. add requests here, and they may get folded into the TODO list).

    re: Names and Catchphrases in other languages.
    As mentioned, use the change "Prototype" feature and the default names/catchphrases will be reset for all 7 languages. Customizing them after that is English only (for now).
    re: custom shirts
    Simple to add a customize shirt option. Each NPC can hold a custom pattern as well. I won't be supporting that.
    ------
    BTW: if someone is interested in writing a pattern import/editing tool, you can write it separately from the existing tools (like Thulinma's AC:WW editor: http://www.xs4all.nl/~aviator/acww )
    =====
    > Similar DS Release please?
    The ancient AC:WW Map Editor already has NPC customization features, for what is possible. In the DS version the names and textures are hard coded, and can't be customized.
    Last edited by DsPet; 12-09-2008 at 11:05 AM.

  5. #5

    Default

    Ah bummer I guess I'll have to keep working on the rom patcher then

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  6. #6

    Question Moving NPC's

    Can an edited (like edited texture and name) villager move to a friend's town? My friend wants a cat I made called Catboot to move to his town.

  7. #7
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    Quote Originally Posted by marioANDluigi95 View Post
    Can an edited (like edited texture and name) villager move to a friend's town? My friend wants a cat I made called Catboot to move to his town.
    Yes eventually they will move away and still keep their new name and new textures. At least that's what I remember.

  8. #8

    Default

    Yeah, I've tried everything available, but it keeps complaining about the bitmap format not being understood.

    Tried MSPaint/PBRush, GIMP and Paint.NET. Running Windows XP. None of the bitmaps can be changed, saved, then imported. The tool complains.

    You might want to add this problem to the to-do list, to fix the bitmap incompatibility. I'll wait for a future release and hope I see some support. Great tool regardless, though.

  9. #9

    Default bummer...

    yeah it wont accept my modified bitmaps either....

  10. #10

    Default

    re: BMP editing problems

    Please start over, open a NVFOREST.DAT, press "Export Textures".
    Pick a .BMP and edit it with MSPaint/PBrush. Make a trivial edit.
    Try "Import Textures". If it fails, please email me the offending .BMP file ([email protected])
    Some people have had problems with defaults changing the formats on them. I'll beef up the warnings to give better advice to avoid the format changes.

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