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Thread: NPC_Tool - Animal Villager Customization

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  1. #1

    Talking works great

    yeah this is awesome.. but my manly ponchos a chick!! lol

  2. #2

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    re: Bitmap problems.
    If anyone else is having problems, try opening one of the .BMP files in PBrush/MSPaint, then immediately select 'File'/'Save As'. Check that the "Save as type" is set to "16 Color Bitmap (*.bmp, *.dib)". Hit "Cancel".
    In general try not to use "Save As". Use regular "File"/"Save" (or ALT-F4 + spacebar for fast keyboard exit).
    ---
    re: problems with gender/personality
    Hopefully will be in the next update (BTW: The core data is copied, but some data is missing)

  3. #3

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    Thanks, it works great with KolourPaint and Wine (Linux).
    So, the maximum number of villagers is 20 O_o ? That's huge!

  4. #4
    J.P. (Global Moderator) Maniac's Avatar
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    Quote Originally Posted by crwys View Post
    Love it, but I have 2 ideas im sure you are aware of.

    Choose their gender?
    Choose their mood type?(Like how they talk(lazy, ect.))
    Choose an animal with the gender/ mood that you want? Its that simple >_>

    Say what you mean, mean what you say, and let your actions speak for you.


  5. #5

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    Quote Originally Posted by Maniac View Post
    Choose an animal with the gender/ mood that you want? Its that simple >_>
    Then why am i the only one requesting it? And its really not "that" simple....

  6. #6

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    Great! But I noticed that you can't change the names of the characters in other languages! For example I changed Static's name, but in my Italian game his name is still "Protone" (his default Italian name).

  7. #7

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    Is changing shirts going to be released in the next version? My villagers would look better with matching uniforms...

  8. #8

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    > Is changing shirts going to be released in the next version?
    Canned shirts for sure (one of 346), and umbrellas (one of 34).

    Not sure if I'll add limited BMP editing for custom patterns.
    BTW: We need a more general 'pattern editor' for all the patterns.
    (like Thulinma wrote for AC:WW -- http://www.xs4all.nl/~aviator/acww/)

  9. #9
    J.P. (Global Moderator) Maniac's Avatar
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    This is minor, but you set the default file to open (like when you click on the exe) to nvforest.dat, not rvforest.dat

    Say what you mean, mean what you say, and let your actions speak for you.


  10. #10

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    when is another update coming out for NPC_Tool??

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