I dunno if this is the correct place to post this, but I tried using the extractor with Animal Crossing, and I just keep getting an Error.
Actually virus, wat i did, was i put coins around my buildings and that told me how big my buildings were. ill post if u want. the buildings are the same sizee as acww. ill post them still tho. Dot " . " is the spae and "B" is where the B goes in the editor
Nieghbors:
....
..B.
....
.
hmm that wont work out. ill ry doing something with paint
Alrite, i couldnt with paint so i did it with a pen and paper. i tried my best and i hink i gotevery building on thre.The B is the "center" of the building. ummm i hope it helps
image of my current town
Last edited by Brownie; 12-01-2008 at 05:02 PM.
what ticks me off is all the niegbor signs theres like 18. y do u need so much?!how can u get rid of some? u no wat.. ima put thm side by side.
Virus any possible support for .bin maby a next reslease or furture release .. not everyone has a modded wii to use save extractor. would be nice if you can add .bin support.
You don't need a modded wii. To use the save extractor/installer. All you need is the disc, homebrew channel, and an sd card....
And when i say the "disc" i mean the auctual game, that you buy from the store =P
It would be a bummer to create such a large (4MB) file from scratch, unless someone has complete knowledge of how the save data is laid out.
How did you guys do this?! I never manually hacked AC:WW, but I tried messing with the AC:CF data, and I could do anything without the data corrupting. I think it's because of some data hashes (I found a few 32-bit hashed, presumably at each resident's prefix). If you guys could create some low-level documentations, that would be amazing; I'm really curious!
Thanks for the killer app.
-Skyler
Well some of us use a backup disk of AC:CF so we cant use the save extractor.. thats why i asked for support for.bin