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Thread: ACToolkit v1.3 For Windows & v1.0 For Mac OS X

  1. #621

    Default Comment and a ?

    Yeah, I would say, why not just leave your bulletin board by your gate ? You don't really need it at the town hall. And can't you just leave your gate open when you're not there. I do that all the time and have people visit.

    Also, is there any way to go in and edit the item codes, for example to add one that the editor doesn't recognize but is legit ?
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  2. #622

    Default

    Virus you should add a tan editor in the toolkit, maybe sometime in the future?

  3. #623

    Talking

    Quote Originally Posted by Zero View Post
    Virus you should add a tan editor in the toolkit, maybe sometime in the future?
    i 2nd that.. i havent found a code for that yet..... Zero do you know it?

  4. #624

    Default

    Are we sure it's possible to get tan though?
    Cos I think I've read that nobody knows if tans happen in this game.

  5. #625

    Default

    yeah azaria ive seen pictures


    also you cant poke a 2nd buliten board in with a usbgecko??
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    Last edited by XAlucarDX454; 02-05-2009 at 05:27 PM.

  6. #626
    J.P. (Global Moderator) Maniac's Avatar
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    Default

    Quote Originally Posted by XAlucarDX454 View Post
    yeah azaria ive seen pictures


    also you cant poke a 2nd buliten board in with a usbgecko??
    Like i said you can ONLY have 1 of each building/BB/w\e the hell...

    Say what you mean, mean what you say, and let your actions speak for you.


  7. #627

    Talking

    Quote Originally Posted by Maniac View Post
    Like i said you can ONLY have 1 of each building/BB/w\e the hell...

    haha yeah i read that i just thought it might be diff with the gecko

  8. #628

    Default

    Assuming that I don't find some major bug, v1.1 should be out this weekend for sure. I've added support for tans; however, the tans only appear during the summer months.

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  10. #629

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    That's awesome.

    did you add the ability to fill out certain sections of the museum?
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  11. #630

    Default

    Unfortunately, no. I'll see about getting that in v1.2.

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