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Thread: ACToolkit v1.3 For Windows & v1.0 For Mac OS X

  1. #681

    Default Problems naming town

    Is anyone else having a problem renaming their town or residents? Everytime I type out a name and click ok, it says 0 replaced and it doesn't change the name. Am I doing something wrong? Cheers

  2. #682

    Default

    Quote Originally Posted by Virus View Post
    Get v1.1 here! Post any bugs or problems in this thread.

    Some info about a few of the new features:

    • Building Placement and Deletion
      • This is an advanced feature.
      • Deleting resident and neighbor houses could cause bad side effects, such as freezing.
      • Certain buildings require a sign "slot". The editor will not allow you to place some buildings if you have too many signs.
      • The game may require a sign for a special event, such as Gulliver's UFO, or to place new neighbor houses if you don't already have 10. Removing all signs is not recommended.
      • The game will automatically place deleted neighbor houses on free signs if any are available.

    • Grass Editor
      • This can be used to restore and remove all grass, as well as to draw your own paths.
      • This editor will display your town like the town editor, but will overlay two shades of brown depending on how bad the grass is worn. The colors may get tweaked in another release.
      • The higher the value, the better condition the grass will be in.
      • 255 is the max value.

    • Name editing
      • You can edit all 4 resident's names and your town's name.
      • Names must be a minimum of 4 characters. This may get tweaked in another release.

    • Tans
      • Available in the Appearance Editor.

      • Tans can only be seen during summer months.

    • DLC Detection
      • All downloaded items can be found under Items -> Downloaded Content.
    Nice work Virus, This is why you rock.

  3. #683
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    Default

    Not sure if this is a bug or not, but when I placed a Gulliver's ship in my town, it wasn't a Gulliver's ship, it was 3 signs O_o Everything else seems to work perfectly though.

  4. #684

    Default

    Quote Originally Posted by dragonboy269 View Post
    Not sure if this is a bug or not, but when I placed a Gulliver's ship in my town, it wasn't a Gulliver's ship, it was 3 signs O_o Everything else seems to work perfectly though.
    This response from Virus makes it seem like that is expected:
    http://game-hackers.com/forum/showpo...&postcount=678

    Where is this option for placing Gulliver's UFO in the town? I don't see it.

  5. #685
    J.P. (Global Moderator) Maniac's Avatar
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    Default

    Quote Originally Posted by aukevin View Post
    This response from Virus makes it seem like that is expected:
    http://game-hackers.com/forum/showpo...&postcount=678

    Where is this option for placing Gulliver's UFO in the town? I don't see it.
    ....Town -> Edit Town -> Building Controls -> Place

    Say what you mean, mean what you say, and let your actions speak for you.


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  7. #686

    Default

    About the tan thing, it's showing up in the winter...

    Here's 3 pics to prove.
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  8. #687
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    Quote Originally Posted by Omniferious View Post
    About the tan thing, it's showing up in the winter...

    Here's 3 pics to prove.
    It did for me too. I even went to a few of my friends' towns over wifi and they could see my tan as well.

  9. #688

    Default

    Weird. The tans did not seem to work for me during winter. Thanks for pointing out that they do.

    I will look into the resident name editing problem and hopefully have a patch out sometime in the next couple of days.

  10. #689

    Default

    Quote Originally Posted by Maniac View Post
    ....Town -> Edit Town -> Building Controls -> Place
    Thanks.

    Virus, so what is the point of placing the UFO in your town if it just shows signs? Was this just a feature in hopes that Gulliver could appear more and just didn't work out?

  11. #690

    Default

    Quote Originally Posted by Omni View Post
    actually, placing the ufo on a high level places an invisible building 4 squares in area. placing it on the beach makes the ufo appear, as well as gulliver. however, I don't see any spaceship parts.
    ^

    I just kept the UFO in there for completeness.

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