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Thread: NPC_Tool - Animal Villager Customization

  1. #11

    Talking works great

    yeah this is awesome.. but my manly ponchos a chick!! lol

  2. #12

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    re: Bitmap problems.
    If anyone else is having problems, try opening one of the .BMP files in PBrush/MSPaint, then immediately select 'File'/'Save As'. Check that the "Save as type" is set to "16 Color Bitmap (*.bmp, *.dib)". Hit "Cancel".
    In general try not to use "Save As". Use regular "File"/"Save" (or ALT-F4 + spacebar for fast keyboard exit).
    ---
    re: problems with gender/personality
    Hopefully will be in the next update (BTW: The core data is copied, but some data is missing)

  3. #13

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    Thanks, it works great with KolourPaint and Wine (Linux).
    So, the maximum number of villagers is 20 O_o ? That's huge!

  4. #14

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    Minor update: Now you can tweek the personality (like AC:WW, 3 different male, 3 different female choices)
    http://www.aibohack.com/wii/npc_tool_2a.zip
    http://www.aibohack.com/wii/npc_tool.htm

    ----
    > So, the maximum number of villagers
    Not quite. Apparently 10 is the max you can have in your town at one time. There is only room for 10 NPC houses.
    The extra slots are used for travelling neighbors (like the "9th neighbor" slot(s) of the AC:WW game). In AC:WW there was one incoming slot, and one outgoing slot to store "frozen" neighbors. If another one tried to move out, one had to die.
    With AC:CF there is much more room so frozen neighbors won't truely die as often. I don't know the limit, but I have a test town with 10 regular NPCs and 3 frozen ones (trying to escape from the town over WiFi)
    Last edited by DsPet; 12-08-2008 at 03:38 PM.

  5. #15
    J.P. (Global Moderator) Maniac's Avatar
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    Quote Originally Posted by crwys View Post
    Love it, but I have 2 ideas im sure you are aware of.

    Choose their gender?
    Choose their mood type?(Like how they talk(lazy, ect.))
    Choose an animal with the gender/ mood that you want? Its that simple >_>

    Say what you mean, mean what you say, and let your actions speak for you.


  6. #16

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    Quote Originally Posted by Maniac View Post
    Choose an animal with the gender/ mood that you want? Its that simple >_>
    Then why am i the only one requesting it? And its really not "that" simple....

  7. #17
    J.P. (Global Moderator) Maniac's Avatar
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    Quote Originally Posted by crwys View Post
    Then why am i the only one requesting it? And its really not "that" simple....
    Because you are...? btw..
    Minor update: Now you can tweek the personality (like AC:WW, 3 different male, 3 different female choices)
    http://www.aibohack.com/wii/npc_tool_2a.zip

    Say what you mean, mean what you say, and let your actions speak for you.


  8. #18

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    Quote Originally Posted by Ticklemeemo View Post
    Excellent tool, easy to use, only problem i can see is it says that personalities will be changed when you load a villagers template but this doesn't seem to be the case, like if i were to load iggly into a slot that would have originally been a girl neighbor, the outcome would be a female iggly with the same personality of the original neighbor, when iggly is supposed to be male. So is this just something that needs to be worked on at the moment or have i done something wrong?
    Hmmm....

  9. #19

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    ? Not sure why people are arguing. If there is a missing feature, please be more specific.

    AFAIK: the .2a update addresses all the features asked for so far. Select the template for most of the default NPC characters. After that you can now manually pick which of the 6 personalities (3 male, 3 female) you wish to use.

  10. #20
    J.P. (Global Moderator) Maniac's Avatar
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    I wasn't arguing.. >_>

    Say what you mean, mean what you say, and let your actions speak for you.


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