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2 Attachment(s)
ASM to ARDS v1.03/v1.04
ASM to ARDS v1.03/v1.04
This application is similar to Kenobi's ASM to ARDS application. The only major differences are that mine works under Windows Vista (I heard Kenobi's does not) and the files required for this application to function are extracted and removed automatically. If you find a bug, please post it here in this topic.
Edit: I forgot to mention that this application uses "arm-eabi-as.exe" and "arm-eabi-objcopy.exe" which were made by the DevkitARM team.
Edit: Download v1.04 if you don't want it skinned.
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Re: ASM to ARDS v1.02
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Re: ASM to ARDS v1.02
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1 Attachment(s)
Re: ASM to ARDS v1.02
Nice release. I just tested it on Vista, and realized that I did not have WinRAR installed. For anyone who does not have it and does not feel like getting it here it is zipped. :)
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I know this topic is like a year old but, I've always wondered if you guys have a decompiler, like instead of compiling codes it shows you the source codes.
There isn't really a code that I don't understand, it'd just be useful to have (especially for some codes that I lost my source for >_>)
I understand why it's private if you do have it (because of the custom latches and stuff)
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Toenailed's trainer maker does that (sort of). The source is lost when you compile it (variable names, etc.) but the trainer maker will spit out working assembly, nonetheless.
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I never knew the trainer maker did that?
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I downloaded it, and don't know how to make ASM coding. Can someone tell me? I had a good idea for the next code I'd make, for Animal Crossing: Wild World v1.0.
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I can help teach you, or a few others can. Send me a PM if you want :] or you can wait for one of the staff to teach you XD
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I can teach you pretty much right up to the hard stuff, but I'm still learning about that. If you see me, I'll gladly give you some help. PM me or meet me in IRC.
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