When Area51 + Itsme were TRYING it? Thats is so offensive, does each character take a line by the way Dragon?
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When Area51 + Itsme were TRYING it? Thats is so offensive, does each character take a line by the way Dragon?
Try usign something similar to the latch, all the latch really does (After reading it over again) is stay in a loop until the button is released... Which depending how you do that could act like a "pause" or freeze the game. I can think of a better way to do it but whatever.
If you are talking about the text activated part of it you load it with one line, then compare it to the current value with another. If its not equal to it it will exit the code.Quote:
does each character take a line by the way Dragon?
Well, I made the activator "99" and when you send it, the "99" gets replaced by "code by dragonboy269"
I'm pretty sure it could be shorter but it was just a test to see if it'd work. The source looked like this
(i copied your brick seed removal code because it's faster than just making mine from scratch, but normally I'd make my own code)Code:removed
Well, I tried making my own search and replace code but it acts weird. Instead of instantly replacing the stuff I want, it replaces it slowly. So like, if I wanted to replace all occurrences of "fff1" with "14FD", I'd have to hold down the activator for like 10 or 15 seconds for it to replace everything.
Code:removed
Hello world of peoples! I am was reading this enlightening topic discussion when *BAM* it hit me on the head. Where can I get a asm reference sheet? (Likely response=google) And if I google should I just google "Asm reference sheet"? Thank you!!
Thank you oh so awesome maniac dude!! You have an awesome siggy!! Thanks again!!