well I managed to fix it by advancing the clock a week at a time... will I need to restart my town now?
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well I managed to fix it by advancing the clock a week at a time... will I need to restart my town now?
Perhaps... If your able to make a game save I would do it now.
I don't have an AR Duo... does anyone know why the remove brick code didn't work though!?
Did you have any other codes on?
when I was debricking? I think I had ASM text to item and walk through anything on...
is there a hex code for invisible chair, invisible carpet, and floating carpet?
or just any code
Remove all festive trees. -.-
The "attacker" probably placed a festive tree in your town (or multiple festive trees). The unbrick code removes the brick seed.
I think I'm going to make it so it removes festive trees too soon -.- considering the amount of idiots there are...
well after I changed the date to fix it, my town still had no trees (I chopped them all down a while ago)
so would they really go away from changing the date?
does that also mean I could have search and replaced festive trees instead?
:\ IT must of just overloaded the game.. depending what you have in your town.
I'm using the 1.0 coordinate mod. Will it destroy my game if I'm on water when it saves? What about when a person comes/leaaves in wifi?
EDIT: Also, I want to edit my river. A friend of mines told me it's dangerous to move my river. Is it really that bad?
1) nah, I'm on water all the time when it saves and stuff, no problem
2) not if you do it right ;)
Ah few. I always freak out when my friends randomly save xD Do you "pass out" after saving?
What do you mean by doing it right? I saw a town that has a island like:
W................................................. .....R
R................................................. .....R
R................................................. .....R
R................................................. .....R
R................................................. .....R
R................................................. .....R
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
..........................R
..........................R
..........................R
..........................R
I want to make it like that.
W: Waterfall
.: Empty Spaces
R: River
I mean like don't remove your gate acre and house acre and such by accident, otherwise you'll have problems :P
It's fine to move it as long as you move the houses/buildings with it :D
Oh ok thanks :D Wait, when I move my house and I start my game, when my person comes out I can't move or press any buttons >> Do I have to cover my previous house with weeds and then add a new house using the editor?
No it's likely that you haven't moved your 'Home acre' they are in the building acres tab on super river edit.
I did move that ><
and is your home in your home acre?
you have to kill the old house if it reads that house location first,so it will read the new house entrance instead :/
so yes,use weeds to kill it (as long as you have a new house on a home acre in your town)
How do I add a new house when I deleted my old one?
Use a seed. Use Virus' Text to Item code plus the hex code for the size house you had before you deleted it.
Or, just use a inventory modifier for your original house size. (U 1.0)Code:[ 1450 = House Size0 ]
[ 1550 = House Size1 ]
[ 1650 = House Size2 ]
[ 1750 = House Size3 ]
[ 1850 = House Size4 ]
[ 1950 = House Size5 ]
[ 1A50 = Big House (Mansion) ]
Note that that will replace whatever you have in your first item slot and replace it with the seed for the size of the house you picked.Code:If you had house 0:
121d88fe 00001450
House 1:
121d88fe 00001550
House 2:
121d88fe 00001650
House 3:
121d88fe 00001750
House 4:
121d88fe 00001850
House 5:
121d88fe 00001950
House 6 (Mansion):
121d88fe 00001A50
or use animal map :D
:lol: Yeah you could, but unless you had the Max duo it would be easier to use the ARDS codes because you know where you are placing it.Quote:
Originally Posted by Area51_Hacker2
Quote:
Originally Posted by speaker219
are you sure about that? I thought the house codes started at 5014...
do they both work?
Ok. I edited my rive/town and stuff. When I check my map it seems the neighbor houses are still in the same spot even though I removed them. How can I remove them?
I wanted to put my buildings in different places so i got all the building seed to weed codes and was going to just get the seed codes and place them were i wanted. I weeded about half of the buildings. Then all the sudden when i put my action replay in selected the code and started up the game it went fine until i tried to play and none of my buttons worked except my power button and the buttons my code used(up+l)... I tried different seed2weed codes but they did the same thing. When i just put acww in without AR i still cant move...anybody got some advice for me?
they should change once the neighbors move out I think.Quote:
Originally Posted by ac5361
Sweet thanks ^^
Sounds like you over seeded. Rebuild the town or use the Unbricker code and then rebuild the town.Quote:
Originally Posted by Krazy Eskimo
thanks for the advice i just started a new game.
Actually It could have been that the buildings were out of their acres.Quote:
Originally Posted by Smalls1652
The unbricker code is only for ninth neighbors... -.- museums, nook, and ables dont exactly have to be in there acre, however if you want them to show up on the map they normally do. Houses, and gates have to be in there acre but not on the cement.
Does the cement move with the acre?
sometimes when that happens to me it's because Resetti is waiting there... waiting... just waiting... to yell at me D:Quote:
Originally Posted by Krazy Eskimo
oh wait, when that happens you can still move, just nothing else...
Theres a never get Resseti code you know?
yeah, but I like Resetti, he's funny XD
In ACWW, I load my game normally. After the "Nintendo" logo pass my screen remains black with or without my AR on. What happened? Is this the brick seed? How do I remove it?
I got the unbrick code from the 1.0 release thread but it wont work :/
sounds like a brick.. that sucks dude :cry: