1.I thinks theres a new app out for either checking the prices or editing them.
2.Heres a code to make your turnip prices 999 bells
Printable View
ok thank you =D
The application link is:
http://wiibrew.org/wiki/Turnip
It only allows checking the prices for the whole week (not editing them)
And in terms of geckoos codes, I have created a similar version that also allows player to set white turnip price that Joan sells on Sunday morning:
A lot of credit to FMK for leading the way.
Turnip Price XXX on Sunday morning and YYY on weekdays (push 1 and 2)
206E23C0 00000300
42000000 90000000
04E89DE0 00000XXX
08E89DEC 00000YYY
200B0004 00000000
E0000000 80008000
Change those XXX and YYY as you want, and those numbers are in hexadecimal (e.g. XXX = 001 for 1 bell that Joan charge, and
YYY = 3E7 for 999 bells that Nook buys).
shoes guide video by accfpoptart:
http://www.youtube.com/watch?v=FOxe0zAMlDE
contains pictures of all of the shoes.
Hey, Virus! I think this was mentioned in this topic already, but is there a good chance you could include a gender changing option in the next version? :)
Hey there!
Thanks for 1.3, I'm loving it, thus far.
I have a question regarding town/character names. I understand that I can change my town/character name with the ToolKit, but I wondered if that had any effect on friend codes or people who can visit you.
I'm inclined to beleive it doesn't because I added someone who told me their name was "Matt" but when they come over, their name is "Matthew" (which isn't what I added).
Can anyone confirm this for me?
when you add someone,it doesnt matter wat name you put there,it will be wat the other players name actually name is,i dont know why they ask for the town and name,but the friend code is all thats needed for someone to come to your town,yes ive comfirmed this many times.
Thanks, that's exactly what I wanted to know!
I wasn't sure with the changing option in the ToolKit if it would affect anything..
Virus, is there any chance a Save As... can be added?
Awesome program! I think the next version should have the option to change roof color, house size, and add the Japanese Apple.
In V1.3 of the AC Toolkit, the Town Fund always shows 0, even though I've given enough funds to have a bridge and a windmill installed. You don't have a SET option for it, so I'm sure it is read only, but I've always been curious about how much money was in the fund, because I don't want to overgive.
I did want to take the time to say THANK YOU for your Toolkit. It's the best. I was about to toss ACCF because of the grass disappearing. You saved at least one town with your software.
Same here. Virus, you saved my AC:CF town. I almost stopped playing AC:CF completely because of the grass situation. Two thumbs up, Virus!
List of Suggestions
Save As...
Roof Colour Editing
House Size
My hopes for future ACToolkit:
Edit Roof Color (Character houses)
Change Gender (Male, Female)
See Town Status (Perfect Town, Bad Town, ect.)
Place Multiple Seed Types
Make Town Name & Character Name Longer (If possible)
Equip items in character's hands & access Letter Menu
Change Character House Sizes
Option to fill in museum, and option to add or remove certain donations to museum
And, as usual, add more acre types! :p
Oh, alright. I can't wait for v1.4... as I know it'll be a while away. But, seriously, I think those features that I mentioned SHOULD be added. If possible, anyway.
Along with the Japanese Apple. :p
The only "seeds" in accf are rocks... and trees if you consider them that. All buildings are based on a coordinate system, so you can only have one of them.Quote:
Place Multiple Seed Types
Use pattview.Quote:
access Letter Menu
Oh, alright. I was talkign about buildings, but okay! Yeah, I knew about the letter editor in PattView, but couldn't that be added in to ACToolkit?
Where can i download the v1.3 version?
And can i also get big crayon's with it? :D
http://actoolkit.game-hackers.com/
Once you install them in EZ_DLC you'll be able to add them like any other item
Hello everybody in the txt you said we can change de lang but i don't understand how
actualy i do :
1.open actoolkit with notepad++
2.change for put in french => language="*" in language="-l 5"
3. the programe don't begin
Please can you said me how do that.
thx
It's in options I believe just select french as the language, can't tell you step by step though as I don't have it open :)
You don't need to edit the program at all but I would suggest you re-download it if you tried to :)
Good Luck,
:)
To see item and furniture names in other language, let's say French, then
you need to run ACToolkit with parameter "-l 5", so let's say I have this
ACToolkit.exe file/application in folder "C:\ACCF", then in Windows XP environment, I will choose "Start" button at the left bottom bar (where you could find commands like to shutdown or log-off), then choose "Run", and then type the following in the "Open:" text line:
C:\ACCF\ACToolkit.exe -l 5
Hope this helps.
Thanks for your quickly answer i have anderstand and it work
Say I been a way for a while. Where Can I get this ANIMAL CROSSING GRASS SEED.
Is it already apart of this toolkit? Thanks for the help.
http://www.youtube.com/watch?v=aNiUS_Lp1l4
That video is fake.
Really? Well thanks for letting me know.
To back up a file, just copy the rvforest file to your desktop and as soon as it gets corrupted, put the copy and replace the corrupted:)
Sorry if this has been asked before, but when I move a house from one place to another (player house not animal), how do I move the ground that's underneath the house?
Or if I move the store... etc... how do you move the ground underneath? And how do you replace the ground with grass so it doesn't look like a big spot where you've moved from?
I'm using 1.3
thanks in advance!
Then you're blind or have no cement under your houses.
Hello guys. I've got a small problem. I'm from Germany and I hope you can understand my question. ;)
I caught nearly all fish in the game but I missed the jellyfish in the 2nd half of August because there was a stupid mistake in the official guide...
Now I tried to hack the jellyfish with this AC toolkit. That worked well and I donated it to the museum. There is only one thing - the jellyfish isn't listed in the ingame lexicon. Is there any possibility to hack that, too?
So the museum doesn't say that you donated a Jellyfish?
Either use the Full museum code in the Accf code section in these forums, or make yourself another jellyfish.
@ Sora1234
No, the donation of the jellyfish was successfull. But it isn't listed in the menu "Insects & Fish" (or whatever it is called in English). Do you know what I mean?