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Thread: Learning ASM

  1. #11

    Default Re: Learning ASM

    Hi. Can one of you genius's please make a code that only replaces what your standing on with the town hall?? I accidentally deleted it and when I start my game It works until I leave my house. then I can't move or anything. So I'm planning on using the co-ord mod and a code one of you guys can help me with to save my game.

    I realize you guys are busy, and made things like the ds workshop to allow me to make the codes myself but I covered my town with roses,golden, which I also replaced my town hall with so I need this code. Please!! I beg of you!! You are the only reliable resources on the whole internet!! Also the reason I chose this thread was because at the beginning someone was trying to make a code similar to the real time edit. Now that we have the real time edit I need something exactly like that except you can put a predestined item in the code. I am sorry to cause this, please don't get upset.
    And thank you guys so much!!

  2. #12

    Default Re: Learning ASM

    @Drew9561995: Totally wrong topic this belongs in requests :evil: But I'll tell you anyways ANIMAL MAP guess roughly were your town hall is place it there and the name a code but do not put an activator on it. Start your game and it should work.
    Code:
    Just so you know don't move these:
    Gate
    Home
    Museum
    Stores
    Town Hall

    @Virus:
    Didn't you make a string reverser?

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  3. #13
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: Learning ASM

    >______________> Real Time World Edit.

    Say what you mean, mean what you say, and let your actions speak for you.


  4. #14
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: Learning ASM

    Quote Originally Posted by itsmeGames
    pretty much, it works right in adding one to whatever's in slot one, but it keeps doing it over and over the longer you're holding down the activator :/

    how do we fix that?

    Quote Originally Posted by Vash
    Hm, have you watched the value change when you're using the code? Try an activator. When I use ldrh for a half word, it's putting the bytes in reverse order. Make sure the bytes are in the correct order when you're using ldrh.
    that's because of how it stores words and halfwords and bytes, it's backward :P
    bx = byte number

    4 bytes:
    0xb1 0xb2 0xb3 0xb4

    2 halfwords:
    0xb2b1 0xb4b3

    1 word:
    0xb4b3b2b1


    (sorry if I showed that wrong, I can't quite remember but that looks right >_> )

    but assuming that's right, pretend you say Hello me
    space will be represented by _ and every two letters will be a byte
    you get it this way in bytes:
    H e l l o _ m e
    this way in halfwords:
    eH ll _o em
    and this way as words:
    lleH em_o
    assuming you wanna go up to dwords, you get:
    em_olleH

    the phrase in reverse
    The longer you hold the buttons the more it is going to add. So, it does work, it just keeps adding and adding when you hold it down.

    Say what you mean, mean what you say, and let your actions speak for you.


  5. #15

    Default Re: Learning ASM

    Indeed All you need to do is tap the button

    Heres what I propose:
    This way R will add and L will subtract
    Code:
    Item Cycler [U1.0]
    94000130 FEFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2801001 E1C010B0
    E12FFF1E 021D88FE
    023FF090 E3520003
    D2000000 00000000
    94000130 FDFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2401001 E1C010B0
    E12FFF1E 021D88FE
    023FF090 E3520003
    D2000000 00000000

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  6. #16

    Default Re: Learning ASM

    Ok sorry. Thanks. And you all rock. Feel free to delete my other post if you want. I never thought of animal map!!

  7. #17
    J.P. (Global Moderator) Maniac's Avatar
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    Default Re: Learning ASM

    Quote Originally Posted by Area51_Hacker2
    Indeed All you need to do is tap the button

    Heres what I propose:
    This way R will add and L will subtract
    Code:
    Item Cycler [U1.0]
    94000130 FEFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2801001 E1C010B0
    E12FFF1E 021D88FE
    023FF090 E3520003
    D2000000 00000000
    94000130 FDFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2401001 E1C010B0
    E12FFF1E 021D88FE
    023FF090 E3520003
    D2000000 00000000
    You could shorten that easy... lol I'll add a check too so it only adds one each time you press it, hopefully when I get home my TT will be there. heh but anyways I'll post the source when I'm done with it too.

    Say what you mean, mean what you say, and let your actions speak for you.


  8. #18

    Default Re: Learning ASM

    cool. I am still learning and just used the compiler.

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

  9. #19

    Default Re: Learning ASM

    yeah, I realized that it keeps adding >_>

    the point is I don't want that :P

    (I'm making "Real-Time Weapon Change" in honor of Genji 2 )
    This is my siggy. I'll make it better when I stop being lazy

  10. #20

    Default Re: Learning ASM

    Someone test this for me?

    Code:
    EU Emotion Cycler:
    
    94000130 FDFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2401001 E1C010B0
    E12FFF1E 121DCBF0
    023FF090 E3520003
    D2000000 00000000
    94000130 FEFF0000
    023FF090 012FFF11
    E0000000 00000018
    E59F000C E1D020B0
    E2801001 E1C010B0
    E12FFF1E 121DCBF0
    023FF090 E3520003
    D2000000 00000000
    L + R to cycle through slot 1 emotions

    Remember to always click the thanks button of those who help you! It makes them feel wanted:

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