This is just a testing blog since Vash has just provided me the blog space (Thanks Vash). I will use this blog space mainly to discuss what I am working on. In addition to developing and testing DiiLC, I have been investigating the content of brres file in the last few weeks (at one time, DsPet suggested me to learn more about MDL0 section in the brres file). I am thinking of developing brres viewer (not editing tool) that could take different texture/palette formats. But with a limited ...
Updated 12-04-2009 at 06:59 PM by conanac