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Thread: A few questions

  1. #1
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    Default A few questions

    What are breakpoints?
    Also, how do you set it so the game skips a certain routine/writes a different one? I'd love to be able to do this

  2. #2

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    Quote Originally Posted by dragonboy269 View Post
    What are breakpoints?
    Also, how do you set it so the game skips a certain routine/writes a different one? I'd love to be able to do this
    > Amateur Coding
    > DragonBoy269

    OMFG 0:
    also, I think that's impossible, but that's just me.

  3. #3
    J.P. (Global Moderator) Maniac's Avatar
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    Breakpoint.. basically something you set to pause or stop execution..

    Say what you mean, mean what you say, and let your actions speak for you.


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    Default

    Here's another question

    How big is the "Action Replay header" thing? like, from what address to what address (like, 2000000 to 2040000 etc)

    Cause I wanna search all the memory in the game with a code, but if I just start right at the beginning it picks up my ASM routines, but if I start too late I miss a bunch of things

  5. #5

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    I'm no expert but doesn't AR store itself in the RAM? No wait ASM codes run as the game, hmmmm Sorry, I got no idea.

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    Well, what does .org do?

    i tried putting .org 0x21D88FE and it outputs this huge infinitely large code that crashes the program

  7. #7
    J.P. (Global Moderator) Maniac's Avatar
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    Quote Originally Posted by dragonboy269 View Post
    Well, what does .org do?

    i tried putting .org 0x21D88FE and it outputs this huge infinitely large code that crashes the program
    >_> dont mess with things you dont know about... To put things simply I highly doubt you'll ever use it.

    Say what you mean, mean what you say, and let your actions speak for you.


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